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- Destiny 2 streamer is testing aim assist with mouse and keyboard (Updated)
Subscribe to RSSHome Discussions Workshop Market Broadcasts. Change language. Install Steam. Store Page. Aim Lab Store Page. Global Achievements. Global Leaderboards. This topic has been pinned, so it's probably important. Last edited by JoshP ; 16 Feb, am. Showing 1 - 15 of 26 comments. What do I do? Kuro View Profile View Posts. This is fantastic. I recommend changing the in-game UI to show ALL the games in a grid, with logos or names and a radio button or highlight for the one selected Because in that menu, I'm not looking for "use settings from" what does that even mean? Noboty View Profile View Posts. Are you going to make it so it can take the custom settings without us having to launch the game and copy it over ourselves? Do developers read here? I have an odd problem and that is the sense never translate correctly, I am trying my sense of 0,9 CS:GO and it is always spinning so many more laps than it should on the right hz, if I lower to 60 hz it gets a bit better but still spins almost degrees more than it should, what is the problem here? It is unplayable as a trainer at the moment because of this. Thanks in advance. Chester B. View Profile View Posts. Originally posted by Messiah :. I tried that yesterday and got some error code. Yes I think it was that number.
Early Access Game
Sign in to add this item to your wishlist, follow it, or mark it as not interested. Sign in to see reasons why you may or may not like this based on your games, friends, and curators you follow. Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more. That feels like a dramatic improvement for a casual player using a beta version of the software for less than two hours. You can use this widget-maker to generate a bit of HTML that can be embedded in your website to easily allow customers to purchase this game on Steam. Sign in. Home Discussions Workshop Market Broadcasts. Change language. Install Steam. Your Store. Games Games. Software Software. Software Hub. Hardware Hardware. Community Hub. Recent Reviews:. All Reviews:. Popular user-defined tags for this product:. Sign in or Open in Steam. Includes Steam Achievements. Publisher: Statespace. Share Embed. Early Access Game Get instant access and start playing; get involved with this game as it develops. Why Early Access? As a small team of lifelong gamers, we are well aware that many of the best ideas come directly from the community. Since day one, we have prioritized community feedback and used it to rapidly improve Aim Lab. By opening our beta program up to more users through Early Access, we are excited to continue to build alongside a larger community. That being said, because it is in very early development and we are progressing rapidly builds per weekthere will be bugs and missing features.
Destiny 2 streamer is testing aim assist with mouse and keyboard (Updated)
Update: DrLupo reached out to clarify some of the points he made in his analysis, and specifically to emphasize that he wasn't stating that the XIM4 is a problem. The XIM still involves translation, which means it will never be as precise as a native mouse," he explained. The problem I was stating was regarding AA in general in a shooter where native mouse aim no AA and any [assisted] aim type controller or XIM going against each other would cause issues. DrLupo said he'd have to do more testing before he could comment on whether an "average" player with a mouse and keyboard running through a XIM would have an edge over someone of similar skill using native inputs. But any auto aim system, he noted, could potentially be a source of trouble, even if only because of the perception of an unfair advantage. The XIM is a usual suspect, depending on opinion, so people will point fingers without any personal experience of their own," he said. In fact, he's already seeing it happen on Twitter, Reddit, and in his own Twitch chat. This means the 'ego' issue is already at play. And we're not even done with the beta. He agreed that having aim assist in a competitive shooter is "silly," but added that it's not yet clear whether that's what Bungie and Activision have in mind. The inclusion of AA is part of that," he said. However it ultimately plays out, DrLupo made it clear that he is thoroughly impressed with what he's seen so far in the beta. It's more comfortable than any shooter I've ever played. With the Destiny 2 PC beta now underway for everyone and apparently going very wellTwitch streamer DrLupo decided to dig a little deeper into how the game's aim assist will work on the PC as compared to consoles. Simply put, aim assist is disabled when you're playing with a mouse and keyboard, but enabled for controllers—and when you connect your mouse and keyboard through a XIM4 module, the game thinks you're playing with a controller, and so it's enabled. The XIM4, you might recall, was at the heart of an Overwatch controversy earlier this year. DrLupo said in the stream that mouse and keyboard with aim assist enabled isn't necessarily overpowered, but it "might be a problem" under some circumstances, a point he elaborated on in a written summary. Controller players will get outgunned in the extremely competitive spaces simply because native mouse aim is more precise," he wrote. But outside of that "highly competitive, mouse-only competition," he thinks it could lead to trouble. Interestingly, he pointed out that Overwatch faced the same issue when it went into beta on the PC. In that case, Blizzard elected to completely eliminate aim assist from the PC edition of the game, because it specifically intended for Overwatch to become a professional esport. Activision and Bungie, he said, must make the same decision about Destiny 2. It didn't feel any more powerful than on console. It opens the game up to a larger audience. It creates an environment for everyone to do what they've done up to this point with the PC version of D2—enjoy a really, REALLY well built game on a platform that can hit a much larger audience than if it were just on console. It's worth bearing in mind that there are some limiting factors here. And its value may be limited, as DrLupo said the effect is most pronounced when using "medium to high rate-of-fire guns.
Once you have the short URL created you will add it to your marketing insert. Once you have framed and asked for the review and created the URL for them to leave that review, you need to design the marketing insert. You can find some examples of good marketing inserts for e-commerce stores in this article. After you get the design done, you need to print it out and add it to your packaging.
Most manufacturers that make their own packaging can do this for you. If you, on the other hand, have a separate packaging manufacturer, they will most certainly be able to do it for you. Similarly to the marketing inserts, the goal of an e-commerce email post-purchase follow-up sequence is to provide value to your customers.
According to Yotpo, to increase the success rate of your follow-up sequences you should:There are a number of tools that will help you set up and send your follow-up sequences, Jump Send is the one I use and recommend. Just like it happened with incentivized reviews, if the situation persists they may stop allowing email follow-up sequences in the future. In order to implement a successful email follow-up sequence, you need to hit on the right timing and message.
Because of that, I would like to share a 3-email follow-up sequences you can borrow for your own campaigns. Trigger: Immediately after purchase, or within 1 day of purchase. Message: The idea of this email is to simply thank them for their purchase while giving them tips related to the product purchased.
Seller feedback differs from the product review on that the former is about you as a seller, and not specific to a product. When you receive your item, please make sure to verify that it was not damaged in transit.
If everything looks fine, we would appreciate if you could take a few seconds to click the link below and rate this transaction. Sincerely, Your nameGoal: Make sure they got the product right, help them with any problem they may have, and ask for a review. Trigger: 2-10 days after Delivery. This can help you reduce the number of negative reviews you get for your products. You can also do the same you did in the previous email, and send them some tips to help them enjoy the product better.
According to our records it was delivered about X days ago. Please let us know right away if there is anything wrong with it so that we can correct it. And if you have any questions or concerns, we are here to help. It really affects our ability to sell and be successful and would be greatly appreciated. Trigger: 10-15 days after Delivery. Message: This is the final email you send them. In this email, your focus is on getting the product review while making sure they liked the product.